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If for whatever reason you don’t have the “cue” file accompanying your “bin” file, or if your ripped PS1 game is in another format like “img”, then you’ll need to create a “cue” file for that game and put it into the same folder as the main image file.Ĭreating a CUE file is simple enough, and to make it even simpler you can use this online tool to generate the text for a cue file. This will essentially divide the output files into the BIN file, which stores most of the game data, and the CUE file, which is what Retroarch searches for when you scan for PS1 games. When you rip a PS1 game, you should always make sure that you do it into the BIN or BIN/CUE format. Some games may work without a BIOS, but for full compatibility we highly recommend one. If you’ve followed up to to this point, your controller is ready to use, and you’ve acquired the PS1 bios file(s) that you’ll need to play your games. Note that the BIOS file names are case-sensitive, so need to be written without caps, and suffixed with ‘.bin’. You can check the default directory that Retroarch scans for BIOS files under “Settings -> Directory -> System/BIOS”. What we can tell you is that the most common bios files are:
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RetroArch isn’t an emulator in and of itself – think of it as a hub for emulators and media accessible under a single, unified interface.
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